Needless to say, the blogosphere has been lively with reaction posts musing on the first day (and a half, now) of Guild Wars 2. My own post was fairly critical, mostly because I find it hard to find good things to say — not that I’m not enjoying it, I just can’t articulate exactly what it is about the game that appeals to me, whereas I can articulate what niggles. I think it’s that it’s pushing my ‘explorer’ and ‘completionist’ buttons in a big way; it’s the most rewarding game to just run around and see stuff in since… I can’t remember what.
Other people have had interesting things to say about GW2, too, so I thought I’d link to some of the posts I found most interesting:
- Rohan of Blessing of Kings shares his First Impressions of Guild Wars 2 – a very sensible and honest take on the game.
- Pewter of Decoding Dragons offers Some quick thoughts from early access, with a variety of very useful tips.
- Gazimoff of Mana Obscura addresses The Launch Day Blues, talking about the technological requirements to make an MMO launch run smoothly. Needless to say it’s not as easy as it sounds.
And now I’m off to bed. It’s so tempting to do “just one more POI”, but that way lies madness. Or, at least, sleep deprivation come tomorrow.